An informal after party was arranged to gather after the Tournament Of Ages. Once more the Filthy Animal was a popular choice for the occasion, in which the Horde was able to gather with allies and enjoy good drinks, cheer on our fellows who represented the Horde well, and more.
Cheers to the hard working staff, security, booth hosts, and champions of ToA!
“A number of our veterans took part in the sparring at the Tournament of Ages. Despite their best efforts, the sheer size of the bracket meant it was unlikely that anyone would reach the Finals. Although none of our people made it into the finals we are proud of them none the less. We hold out hope for the joust.”
The remaining Dwarven lead expedition forces pillaging the Undercity were dealt with. Through peaceful diplomatic negotiations they were allowed to surrender and leave the Undercity with what remained of their lives.
The images shown were salvaged from various gnomish security devises that were set up at the work site. It appears these devises had the ability to see in the dark, though the images were grainy and green tainted.
The Undercity Nexus was assign by Forsaken High Command to return to the Undercity on a recovery mission. Wing by wing we will have to fight our way through hostiles pillaging the ruins of our Capital.
“After months of paperwork, High Command has authorized us to return to the Undercity on a recovery assignment. We are to begin combing through the ruins wing by wing to address hostile forces, and reclaim High Command interests alike.”
“Though they fought well, the abominations guarding one of the entry tunnels into the blighted ruins of the Undercity fell to a Scarlet assault. It is suspected that the Scarlets who killed them, were the same responsible for the murders in Deathknell. With the Scarlets pushing into the Undercity, we are left to stalk and await for proper reinforcements which we doubt will arrive in time.”
“Most of the day was spent quelling the Quilboar assault on Watershed; Lead by Commander Ranstrom, we fended off the beasts with little trouble. The Geomancers continue to prove themselves more of a constant annoyance than a threat. Aside from the attack on the High Warlord earlier this week, they’ve only managed to culminate their combined powers into making rock-bridges, and a single Thorn Golem, the later of which proved to be the only threat to lay real damage against our forces.”
“With Kelsin’s report of the K’thir encountered in the caves, I took it upon myself to do more information gathering, and lent an ear to the goings-on in the Commander debrief. It has come to my attention that the void threat was not fully realized by the attending leadership. Stepping into the meeting, with the High Warlord’s permission, I advised them to take a more hands-on approach when it came to the security of Razor Hill: Medical staff has been directed to check, double-check, and triple-check any of those who come into contact with the Void threat, namely any who attended excursions into Cultist activities. The High Warlord has requested the Nexus assist with additional guard postings in and around the Medbay as additional security, in case any further void ‘Infections’ be discovered.”
“It is still unknown what is to be done with the civilians who were rescued from the Burning Blade coven, though I suggest any who display odd or erratic behavior be dealt with quickly and quietly. It is clear some of the other leaders do not share similar views on the efficiency and security of an active Warfront.”
[The bottom half of the report consists of a map, detailing suggested locations for additional defenses around Razor Hill, including landmines, tripwires, as well as pre-determined coordinates for aerial bombardments, with several crudely-drawn Quilboar corpses.]